Project Rationale
The aim of the challenges is to create cross curricular design and make activities, which draws heavily on Engineering, applied science, applied mathematics, CAD/CAM, Electronics, financial management and ICT. The projects expect to develop the participants skill in the practical application of scientific principles by impropriating both design and manufacture. The challenge participants will gain an understanding and experience the following:
Learning Outcome
Learning Outcome
- Analysing a client design brief / business plan
- Developing design specification and solution
- Producing and reading engineering drawings
- Selecting appropriate drawing Techniques
- Communicating a design solution
- Selecting suitable materials, parts and components for a product
- Creating a production plan
- Using processes, tools and equipment (including CAM), required to make an engineered product.
- Checking that the quality of your work conforming to the standards required
- Applying health and safety procedures
- ICT in engineering
- New components and the range of modern materials
- Manufacturing techniques
- Quality control
- Plan work with others, identifying objectives, and clarifying responsibilities and working arrangements
- Working cooperatively with others towards achieving identified objectives, organising tasks to meet responsibilities
- Exchange information on progress and agree ways of improving work with others to help achieve objectives.
- Help set short term targets with team members and plan how these will be met
- Take responsibility for some of your learning, using your plan and support from others to help meet targets.
- Improve performance by learning through a practical activity
- Review progress and provide evidence of your achievements